In demo Gran Turismo Sport This is not the first time we play at large exhibitions. Most often, GTS can be tested in a special round cockpit simulating the carriage cockpit. But recently developers presented the game on a more powerful gland and in Vr. We share our impressions.
Trailer on the game engine.
As always beautiful
Gran Turismo 6 I went out under the sunset of the PS3 era. Despite the fact that the console was already considered weak, the game looked very modern and beautiful. Last year’s demo version of the GT Sport on the standard PS4, to put it mildly, it was not very good-either the iron did not stretch, or the 2016 demo was just raw. But on the PS4 Pro, the project looks great. The animation is smooth, light and shadows play very harmoniously, interact and do not give out any small “squares” and roughness - the difference between the two versions of the console is clearly visible on the ordinary Full HD screen. VR version provides a much deeper immersion and twists to the maximum sensation of the reality of what is happening. But there is a small problem, also “iron”: the helmet lenses do not stretch the entire juice of the graphics. The fact is that VR eyewitnesses are collected from budget materials, and they do not always cope with the transfer of a quality picture. In addition, the helmet significantly shallows the image. On the other hand, the effect of presence from this does not suffer at all.
There are much less carriers now, but they are all licensed, and each car developers recreated from scratch.
The helmet of virtual reality allows you to make out the cabin, legs and arms on the steering wheel in all details and at any angle. In it you can also look freely back and control the space around the machine. As for the sensation of speed, then in VR it is felt many times more realistic than without it - especially in the first -person mode.
Real than real
The desire of the developers to absolutely dive is not surprising. The Gran Turismo series has long set the quality standards of car symbols, and in this it has gone much further than most competitors. The steering wheel and pedals for the new GT is like a IMAX format for an expensive blockbuster, without them the sensations are a little of the wrong. That is why developers almost never bring demos with standard gamepads to exhibitions.
Lighting works perfectly. However, as always.
It is still difficult to say how much Cazonori Yamauti and his team have shoveled the physics of cars. But the sensations from virtual driving are still no different from real driving. The demo versions represent a few cars, but each has their own habits and character. The steering wheel leads with sharp turns, with slow acceleration and during unsuccessful braking. The quality of the clutch with the road depends on the surface, mass of the car and a heap of various factors. On sharp drifts, you have to very quickly think and briskly unscrew the steering wheel in the right direction. And in some points it is necessary to use remarkable physical strength to cope with management.
A separate hardcore is added by a manual gearbox. Of course, if you are too lazy to flirt with clutch, gas and braking, then you can drive on the machine. To fit into many turns even in this mode is simple - and no less exciting. In addition, the automatic box also works according to realistic rules: for example, at the entrance to the turn, the speed is slightly lost, as in a real car with an automatic.
At the GT Sport we are waiting for races not only along even asphalt tracks, but on the ground surface.
Everything that concerns cars and tracks looks great. But the surrounding objects at times lose as.
There were very few tracks in the demo version, and they are quite standard. For example, we saw Brands Hatch and the famous German Nurgurgring highway. In the final version, we will receive 17 tracks in 40 configurations that existed or exist in real motorsport.
One of the reasons to play in any part of the Gran Turismo series is the ability to drive an exclusive concept car, which is not a fact that someday will be launched into production. Sport was no exception.
All cars, as expected, are the exact copies of real cars. After the release, the game will have about 159 cars, among which, according to tradition, there will be real exclusive concepts. The developers have hung out a list of licensed equipment on the game website, and it has a full -willed Japanese, painstakingly assembled Germans, powerful Americans and exquisite Italians. All the best from Mazda And Ferrari to Ford And Hyundai Be sure to appear in Gran Turismo Sport. And each car can be hung with various upgrades and improved under its driving manner. Here the developers remain true.
Accent on online
In demo versions, virtual rivals behaved strangely. They either sharply went into the distance, then politely let our car. Probably, computer competitors adapt to the player and try to create a sense of real competition in him, maneuvering between indecent complexity and excessive simplicity. As for online, the game will select us opponents in accordance with our reputation and level. Yes, Gran Turismo Sport will need not only to knock out licenses for more cool races - here there will be a pumping of a character. This is a little strange and unusual, but ... it does not matter. After all, the essence of the best car symbolic in another.
The GT series is famous. The player can fix any moment of the race, render it and make it almost indistinguishable from real photo.
Polyphony Digital They said more than once that the new part of the series will be imprisoned online. Such a solution is logical, and not because it is now fashionable to make online games AAA-Class. And because Gran Turismo has long been recognized as an integral part of real motorsport. History knows examples of virtual racers that show excellent results in real races. And vice versa, a real athlete was perfectly controlled with any release of the game cycle. The project even has its own academy, having passed which the racer receives a license FIA (International Automobile Federation). Sony And her subsidiary is betting on official virtual championships under the auspices of FIA - they will be equated with real sports races.
Music and weather
The Gran Turismo series has always been wonderful soundtracks. In the first part, you can hear the tracks of Garbage and David Bowie, the mobiles start in the second racers, and in the fifth we will explore the tracks for the works of Yeah Yeah Yeahs and Frederick Chopin. In the demo version of GT Sport, musical revelations and drive from music was not at all. But this is a matter of time. The final version will probably have a cool musical accompaniment.
The Gran Turismo series over the years of its existence has seriously affected both the video game industry and real motorsport.
Also, there was no dynamic change of weather and time of day in demo - the parameters could only be set before the start of the races. Perhaps these are just restrictions on the exhibition version. But it is a little alarming and depressing, because from a technical point of view, the game is perfect. What other car symbol can calculate 250 parameters of the car and the environment every millisecond?
Even more screenshots from Gran Turismo Sport
Even more videos, streams and trailers on Gran Turismo Sport
General impressions of the demo version of Gran Turismo fit one sentence: “This is what the hardcore racer, and a simple car enthusiast, and those who want to master real driving” need.
Very soon we are waiting for the continuation of this truly Japanese series. She continues to develop an incredible pace and, unlike the main competitor, Forza Motorsport https://sister-site.org/nonstop-casino/, remains exclusively a console project.
The game will appear on sale on October 18.